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AI Insights · Timothy · March 2024

Top 5 City Building Games on Android in Denmark Q1 2024

Discover the performance of the top city building games on Android in Denmark during the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in Denmark Q1 2024

Performance of Top 5 City Building Games on Android in Denmark Q1 2024

The first quarter of 2024 saw interesting trends in the performance of the top city building games on the Android platform in Denmark. Here's a detailed look at the weekly downloads, revenue, and active user trends for the top 5 games, based on Sensor Tower data.

States Builder: Trade Empire

Throughout the quarter, weekly revenue for States Builder: Trade Empire experienced significant fluctuations, peaking at $319 in the first week of January. Following this, revenue saw a general decline, reaching as low as $5 in mid-February, before ending the quarter at $0. Weekly downloads started at 1.9K in early January and gradually decreased, stabilizing around 467 by the end of March. Active users showed a promising increase towards the end of the quarter, growing from 2.7K in January to around 2.5K in mid-March, before slightly dropping to 1.9K by the final week.

Eco Tycoon: Idle Water Cleaner

Eco Tycoon: Idle Water Cleaner had a steady revenue trend, peaking at $72 at the end of January. The weekly downloads saw a dramatic increase from 41 in the first week of January to a high of 491 in early March. However, the downloads dropped significantly to 30 by the end of March.

Isekai:Slow Life

Isekai:Slow Life maintained a relatively high weekly revenue, starting at $3.95K in January and concluding the quarter with a peak of $4.6K in the last week of March. Downloads were consistent, starting at 87 and peaking at 199 by the end of February. Active users steadily increased from 973 at the beginning of the quarter to a peak of 1.2K in mid-March.

Transport Tycoon Empire: City

Transport Tycoon Empire: City saw a relatively stable revenue, with a slight peak at $162 in late January. Downloads were modest, starting at 147 and ending at 178 by the last week of March. Active users showed a similar trend, starting at 347 and fluctuating throughout the quarter, ending at 389.

Global City: Building Games

Global City: Building Games maintained a consistent revenue, peaking at $143 both in late February and the last week of March. Downloads fluctuated, peaking at 128 in late February and dropping to 46 by the end of March. Active users showed a slight increase towards mid-quarter, reaching 192 in late February before decreasing to 115 by the end of March.

For more in-depth insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024